Weapons
MATERIAL KEYWORDS:
A difference in Robust level can be used to employ a Sunder Gambit, with a Difficulty of the defender's Robust Level. A success reduces the Soak Lvl of armor or DMG rating of Defenders weaponry by the Difference in Level. Natural Weapons cannot be the subject of a Sunder Gambit.
- Wood: - (Robust Lvl. 1)
- Obsidian: Reduces Bleeding Limit by 1. A stunt can increase DMG by a single lvl pre-soak - (Robust Lvl. 2)
- Bone: - (Robust Lvl. 2)
- Flint: - (Robust Lvl. 2)
- Stone - Increases Bashing DMG by 1 - (Robust Lvl. 3)
- Brass: - (Robust Lvl. 3)
- Bronze: Standard. - (Robust Lvl. 4)
- Iron: Standard. - (Robust Lvl.4)
- Steel: Few cultures have access to such wonderous material. - (Robust Lvl. 6)
- Glass: See Corebook - (Robust Lvl. 6)
- Feathersteel See Corebook - (Robust Lvl. 5)
Macuahuitl - Medium Weapon -
A weapon employed by certain tribes of the Silent Crecent and the mangroves of Koa. The availabilty of the obsidian makes the weapon easy to repair in the metal-poor isles of the central chains.
Tag: Lethal, Chopping, Obsidian (R2)
page revision: 14, last edited: 27 Nov 2015 13:10